If your character is evil, side with Volkihar. If you're the good hero type, join the Dawnguard. In my opinion, I like much more Volkihar because I'm the bad type, you get a cool mage-ring (really, if you're a mage you must join Volkihar), and a bunch of amulets if you're vampire.
If you choose to become a vampire while already allied with Dawnguard (i.e. when Serana attempts to smuggle you into Soul Cairn), you basically get kicked out of the Dawnguard, until you cure yourself.
the main benefits are the vampire lord skill tree, and accompanying powers, as well as a general boost to magica. Without mods, it's not worth it imo. The only real benefit is the Necromage perk that makes spells/enchantments 25% stronger on undead. Since you are now undead it effects you.
Regions simply refer to spatial areas that share a common feature. There are three types of regions: formal, functional, and vernacular. Formal regions , sometimes called homogeneous regions, have at least one characteristic in common.
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In contrast to wind-driven surface currents, deep-ocean currents are caused by differences in water density. The process that creates deep currents is called thermohaline circulation—“thermo” referring to temperature and “haline” to saltiness.